The Fallout series of post-apocalyptic role-playing video games were first created by Interplay Entertainment and currently handled by the Obsidian Entertainment. The first Fallout game was released on September 30, 1997, while the latest version of Fallout, Fallout 4, was released last November 10, 2015. If you want to know more about the series, you should visit Fallout’s official site by clicking here.
About the Game
Fallout is set futuristically. The game is set in the period where nuclear weapons were exchanged from place to place which drained the entire world. However, there are people who survived this tragedy. These people hid in vaults buried underground. The character that you will play is one of the survivors, who spent their lives in the vaults. Your character will go in the wasteland because the water system in your vault was damaged. You could find the things in the wasteland to fix the water system. In the wasteland, you will encounter different characters like struggling survivors, gangs, mutants, and other strange creatures. You could only control your character; however, you could also convince the NPCs to join your quest. You could not direct the movement of the NPCs but they will definitely help you in the game. Since this game involves fighting and solving problems, it will require your critical thinking and various strategies to ace the game. You cannot survive in the game if you do not think of your movements well. This requirement is not only present in combat but even when you are still modifying your character and attributes. The game has always been praised for the consistency of its storyline and graphics, which definitely reflected the imagination and creativity of its game developers. The game developers are also detail-oriented when it comes to the packaging of the game. There is a manual for the game called the ‘Vault Dweller’s Survival Guide’. You could find a treasure chest of tips inside the manual, so you should definitely read it before jumping in the game.
Modify Your Character
Base Attributes: These attributes are constant throughout the game because they are innate. These can also be affected by drugs and can be altered by conditions like wearing of Power Armor, the presence of NPCs, eye damage received in a critical hit or by using items or adding perks.
– Strength: Row physical strength. A high strength is good for physical characters. Modifies: Hit Point, Melee Damage, and Carry Weight.
– Perception: The ability, see, hear, taste, and notice unusual things. Perception is important for a sharpshooter. Modifies Sequence and ranged combat distance modifiers.
– Endurance: Stamina and physical toughness. A character with a high Endurance may survive where others may not. Modifies: Hit Points, Poison and Radiation Resistance, Healing Rate, and the additional Hit Points per level.
Charisma: A combination of appearance and charm. A high Charisma is important for characters that want to influence people with words. Modifies: NPC reactions and barter prices.
Intelligence: Knowledge, wisdom, and the ability to think quickly. A high intelligence is important for any character. Modifies: the number of skill points per level, dialogue options, and many skills
Agility: Coordination and the ability to move well. A high Agility is important for any active character. Modifies: Action Points, Armor Class, Sequence, and many skills.
Luck: Fate, Karma. An extremely high or low Luck will affect the character – somehow. Events will be changed by how lucky (or unlucky) your character is.
– Optional Traits like:
Gifted: You have more innate abilities than most, so you have not spent much time honing your skills. Your primary statistics are each +1, but you lose -10% on all skills to start, and receive 5 fewer skills point per level.
Night Person: As a night-time person, you are more awake when the sun goes down. Your Intelligence and Perception are improved at night but dulled during the day.
Steal: The ability to make things of others your own. Can be used to steal from people or places.
Sneak: Quiet movement, and the ability to remain unnoticed. If successful, you may be much harder to locate. You cannot run and sneak at the same time.
Unarmed: A combination of martial arts, boxing, and hand-to-hand martial arts. Combat with your hands and feet.
Small Guns: The use, care, and knowledge of small firearms. Pistols, SMGs, and rifles.
Melee Weapons: Use non-range weapons in hand-to-hand, or melee, combat. Knives, sledgehammers, spears, clubs, and so on.
First Aid: General healing skill. Used to heal small cuts, abrasions, and other minor ills. In game terms, the use of first aid can heal more hit points over time than just rest.
– As you level up, you will earn Perks like:
Awareness: You are more likely to notice details about people. Awareness will give more detailed information about them when you perform Examine.
Healer: The healing of bodies comes easier for you with this Perk. Each level will add two to five more hit points healed when using First Aid or Doctor Skills.
Heave Ho!: Each level of the Heave Ho! Perk will give your thrown weapons an additional +2 Strength for purposes of determining range only.
More Criticals: You are more likely to Critical Hits in combat if you have this Perk. Each level of More Criticals will get you +5% chance to cause a critical hit. This is a good thing.
Mysterious Stranger: With this Perk, you have gained the attention of a Mysterious Stranger, who will appear to help you from time to time. If your ally is lost in combat, do not expect him or her to be replaced.
Night Vision: With the Night Vision Perk, you can see in the dark better. Each level of this Perk will reduce the overall darkness by 10%.
Quick Pockets: You have learned to store your equipment on your person. With each level of this Perk, the AP cost to access Inventory in combat is reduced by one.
Rad Resistance: You are better able to avoid radiation and the bad effects radiation causes. Each level of this Perk will improve your Radiation Resistance by 10%.
Ranger: You are better able to avoid unwanted attention while traveling through the wasteland. Your chance of a hostile random encounter is lowered by each level of this Perk.
Scout: You have improved your ability to see distant locations, increasing the size of explorations on the World Map by one square in each direction.
Sharpshooter: The talent of hitting things at longer distances. You get a 2+ bonus, for each level of this Perk, to Perception for the purposes of determining range modifiers. It’s easier than ever to kill at long range!
Overall, the game is one of the best role-playing games with futuristic appeal. There are a lot of things you could in the game, which is also interesting for players. It will always be an example to other games that are created and will be created with related features and genre. There are lots of games with futuristic themes, but Fallout will always be one of the best. There are also other games that were praised for their consistency; an example of this is Nuclear Eclipse Online. Click here to read about this game.